Target xbox one series x11/27/2023 These additions will surely help enhance the conviction of air battles within the box.īody orientation is one of the most important elements in football. New punching motions have been added for goalkeepers. Therefore new motions were also added, which in some situations can help prioritise speed rather than distance. Regarding clearances, there have been instances where players would attempt to kick the ball away with a huge motion, resulting in the opposition reclaiming possession before the kick could be performed. To improve this particular facet of play, we have added new blocking motions as well as implemented further adjustments to the timing of blocks. Regarding defence, a particularly common feedback was that players were unable to block the ball, even when the Match-up command is performed in a position where it is clearly possible for them to perform a block. Therefore, we have added new shooting motions so that when players attempt a shot close to the goal with a weak Power Gauge input, the priority is now to kick the ball quickly with respect to the circumstances. Until now, there have been instances where despite being in close proximity of the goal, players would try to kick with a big motion and the ball was lost to the opposition before they could complete the shot. This has also been improved and now players are afforded more options in said circumstances, such as collecting the ball and dribbling away with it. This allows players to carry the ball with finer touches.Īlso for mid-air balls, there were cases where players were forced to pass the ball immediately after taking a touch due to the poor response. Improved Response for Split-second Decisions Attackingįor ball control and dribbling, the response after ball touches have been greatly improved. Let's have a more in-depth look at some of the changes made. Until now, there have been instances where despite being able to visualise the attacking play up to the final shot in front of goal, a poor responsiveness made it impossible for the player to make the shot.Īdjustments have been made to eliminate this issue and to allow you to play exactly the way you had imagined.ĭefensive adjustments were also made to accommodate the adjustments made for attacking plays. The Xbox Series S and X will release on November 10th, with pre-orders set to go live tomorrow.Improved Play Control Liberty for Chance Creationsīased on the various opinions we received in user interviews and surveys, we have made gameplay adjustments and modifications in this update, putting emphasis on “Improving play control liberty for better chance creations”. It is, without a doubt, priced to move, and Microsoft hitting this sort of low-end, high-end scope is something that seems like a slam dunk on paper, but who knows how it will translate to the actual market. It will be interesting to see where the Series S falls. Some developers have been critical of the Series S ( with main fears being about its low RAM), and Sony allegedly considered a similar approach, but feared the hardware would be seen as outdated too quickly by consumers. Nothing quite like this has been done in the console space before, and it has proven controversial. It’s an obvious strategy with what we know about each system, but also a very unusual one, too. The Series X will be pushed to core gaming targets.” The Series S will be featured in mainstream campaigns. “It’s up to us to be transparent and honest about the capabilities of each model. “We are working with distribution to fully explain our offers and ensure that consumers make their choice with full knowledge of the facts,” Spencer said. As Spencer lays out, this difference means they are shooting for two separate audiences: the Series S is more for the mass market, mainstream audience and the Series X is targeted at the more “core” audience, who are looking for the best possible machine (thanks to ResetERA user bingo for translating). At $299, it’s a full $100 lower than the digital-only version of Sony’s next generation machine. The Series S, however, has lower specs and a much lower price. As I’m sure you know by now, the Series X is the more powerful of the two, being comparable to both PS5 models’ specs and will be priced the same as Sony’s PS5 with the disc drive at $499. In an interview with Le Figaro, Xbox boss Phil Spencer talked about the aims of both boxes. But with Microsoft, the two systems may play the same games, but by and large, they seem to be aimed at very different audiences. The two PS5 units that’ll be available will be essentially the same thing, just one has a disc drive and the other doesn’t. While both Sony and Microsoft are releasing two different systems this Holiday season, the approach for both is a huge difference.
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